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Dieter Schmalstieg

From Wikipedia, the free encyclopedia
Dieter Schmalstieg
NationalityAustrian
Alma materTU Wien
Known forComputer graphics, Augmented Reality, Virtual Reality
AwardsIEEE Fellow 2020, IEEE ISMAR Career Impact Award 2020[1]
Scientific career
FieldsComputer graphics,
Augmented reality,
Virtual reality,
Information visualization
InstitutionsGraz University of Technology
Doctoral advisorMichael Gervautz
WebsiteDieter Schmalstieg at Graz University of Technology

Dieter Schmalstieg is an Austrian computer scientist, full professor, and head of the Institute of Computer Graphics and Vision (ICG) at Graz University of Technology. In 1993 he received a master of science diploma and in 1997 the degree of doctor of technical sciences. Currently he has over 300 peer-reviewed works which were cited over 20,000 times which brought him an h-index of 70.[2]

He is the author of the book "Augmented Reality - Principles and Practice" (with Tobias Höllerer, ISBN 978-0321883575), published by Addison-Wesley in 2016 .[3] A translation into Japanese appeared 2018.

Publications

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  • Pose tracking from natural features on mobile phones, IEEE, 2008.[4]
  • ARToolkitPlus for pose tracking on mobile devices, Graz Technical University, 2007. [5]
  • First steps towards handheld augmented reality, IEEE, 2003.[6]
  • Mathematics and geometry education with collaborative augmented reality, ACM, 2002.[7]
  • The studierstube augmented reality project, MIT Press, 2002.[8]

References

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  1. ^ IEEE ISMAR (2020). "IEEE ISMAR 2020 Awards". Retrieved 2020-01-25.
  2. ^ "Dieter Schmalstieg". Google Scholar. Retrieved October 2, 2019.
  3. ^ Augmented Reality - Principles and Practice. Addison-Wesley Professional. Part of the Usability series. 3 June 2016. ISBN 9780321883575. Retrieved June 30, 2016.
  4. ^ Wagner, Daniel; Reitmayr, Gerhard; Mulloni, Alessandro; Drummond, Tom; Schmalstieg, Dieter (2008). "Pose tracking from natural features on mobile phones". 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality. IEEE. pp. 125–134. doi:10.1109/ISMAR.2008.4637338. ISBN 978-1-4244-2840-3. S2CID 5541141. Retrieved 18 August 2021.
  5. ^ Wagner, Daniel; Schmalstieg, Dieter (2007). "ARToolkitPlus for pose tracking on mobile devices". Computer Vision Winter Workshop. Graz Technical University: 139–146. CiteSeerX 10.1.1.474.399.
  6. ^ Wagner, Daniel; Schmalstieg, Dieter (2003). "First steps towards handheld augmented reality" (PDF). Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings. IEEE. pp. 127–135. doi:10.1109/ISWC.2003.1241402. ISBN 0-7695-2034-0. S2CID 1420. Retrieved 18 August 2021.
  7. ^ Kaufmann, Hannes; Schmalstieg, Dieter (2002). "Mathematics and geometry education with collaborative augmented reality". ACM SIGGRAPH 2002 conference abstracts and applications. Association for Computing Machinery (ACM). pp. 37–41. doi:10.1145/1242073.1242086. ISBN 1581135254. S2CID 53304955. Retrieved 18 August 2021.
  8. ^ Schmalstieg, Dieter; Fuhrmann, Anton; Hesina, Gerd; Szalavári, Zsolt; Encarnação, L. Miguel; Gervautz, Michael; Purgathofer, Werner (2002). "The studierstube augmented reality project". Presence: Teleoperators Virtual Environ. 11 (1). MIT Press: 33–54. doi:10.1162/105474602317343640. S2CID 16769759. Retrieved 18 August 2021.
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