Dieter Schmalstieg
Appearance
Dieter Schmalstieg | |
---|---|
Nationality | Austrian |
Alma mater | TU Wien |
Known for | Computer graphics, Augmented Reality, Virtual Reality |
Awards | IEEE Fellow 2020, IEEE ISMAR Career Impact Award 2020[1] |
Scientific career | |
Fields | Computer graphics, Augmented reality, Virtual reality, Information visualization |
Institutions | Graz University of Technology |
Doctoral advisor | Michael Gervautz |
Website | Dieter Schmalstieg at Graz University of Technology |
Dieter Schmalstieg is an Austrian computer scientist, full professor, and head of the Institute of Computer Graphics and Vision (ICG) at Graz University of Technology. In 1993 he received a master of science diploma and in 1997 the degree of doctor of technical sciences. Currently he has over 300 peer-reviewed works which were cited over 20,000 times which brought him an h-index of 70.[2]
He is the author of the book "Augmented Reality - Principles and Practice" (with Tobias Höllerer, ISBN 978-0321883575), published by Addison-Wesley in 2016 .[3] A translation into Japanese appeared 2018.
Publications
[edit]- Pose tracking from natural features on mobile phones, IEEE, 2008.[4]
- ARToolkitPlus for pose tracking on mobile devices, Graz Technical University, 2007. [5]
- First steps towards handheld augmented reality, IEEE, 2003.[6]
- Mathematics and geometry education with collaborative augmented reality, ACM, 2002.[7]
- The studierstube augmented reality project, MIT Press, 2002.[8]
References
[edit]- ^ IEEE ISMAR (2020). "IEEE ISMAR 2020 Awards". Retrieved 2020-01-25.
- ^ "Dieter Schmalstieg". Google Scholar. Retrieved October 2, 2019.
- ^ Augmented Reality - Principles and Practice. Addison-Wesley Professional. Part of the Usability series. 3 June 2016. ISBN 9780321883575. Retrieved June 30, 2016.
- ^ Wagner, Daniel; Reitmayr, Gerhard; Mulloni, Alessandro; Drummond, Tom; Schmalstieg, Dieter (2008). "Pose tracking from natural features on mobile phones". 2008 7th IEEE/ACM International Symposium on Mixed and Augmented Reality. IEEE. pp. 125–134. doi:10.1109/ISMAR.2008.4637338. ISBN 978-1-4244-2840-3. S2CID 5541141. Retrieved 18 August 2021.
- ^ Wagner, Daniel; Schmalstieg, Dieter (2007). "ARToolkitPlus for pose tracking on mobile devices". Computer Vision Winter Workshop. Graz Technical University: 139–146. CiteSeerX 10.1.1.474.399.
- ^ Wagner, Daniel; Schmalstieg, Dieter (2003). "First steps towards handheld augmented reality" (PDF). Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings. IEEE. pp. 127–135. doi:10.1109/ISWC.2003.1241402. ISBN 0-7695-2034-0. S2CID 1420. Retrieved 18 August 2021.
- ^ Kaufmann, Hannes; Schmalstieg, Dieter (2002). "Mathematics and geometry education with collaborative augmented reality". ACM SIGGRAPH 2002 conference abstracts and applications. Association for Computing Machinery (ACM). pp. 37–41. doi:10.1145/1242073.1242086. ISBN 1581135254. S2CID 53304955. Retrieved 18 August 2021.
- ^ Schmalstieg, Dieter; Fuhrmann, Anton; Hesina, Gerd; Szalavári, Zsolt; Encarnação, L. Miguel; Gervautz, Michael; Purgathofer, Werner (2002). "The studierstube augmented reality project". Presence: Teleoperators Virtual Environ. 11 (1). MIT Press: 33–54. doi:10.1162/105474602317343640. S2CID 16769759. Retrieved 18 August 2021.
External links
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